![]() ![]() The first one is the fact that there is no saving option, meaning once you start a playthrough you have to finish it, unless you don’t mind losing your progress that is. I only have two complaints about the game, both which I’d hope were easy to implement. In the end, that’s what’s going to make you determine if you found the game to be worth playing and exploring. Exploring each and every single one of the options available to you is what’s going to give you the full experience. In that sense, the entire game is based on a branching storyline system which makes up for nonlinear gameplay. Characters which you’ve met in previous adventures will remember you and what you did. Each playthrough, or adventure if you prefer, is not necessarily going to be different from the previous ones but the story of each one of them is intertwined. As soon you finish the game for the first time, which in my experience doesn’t take much more than half an hour, you’ll realize how everything works and how cohesive it feels. The game is designed from the ground up to be played through multiple times. I’m not saying it’s not good, just that is not memorable. On the other hand, even though when I’m playing the game I like the tune of the music playing on the background, outside of the game I can’t really recall how it is. As far as audio goes, the game has some really neat “homemade” sound effects, and by that I mean things you could just do at home using your mouth and a microphone. Still, I’m a fan of the visuals, and I think that they do a good job in evoking either a spooky setting or a rather more cheerful one. Personally, I find it hard to come into that conclusion, given the simplistic illustrations that, to me, evoke more of a medieval setting. Steam: Released Developer: Brain&Brain Publisher: Brain&Brain Genre: Folktale Release date: 29 September, 2016 Type: Single Playerīurly Men at Sea tells the story of three bearded sailors who set out to experience several folklore tales by adventuring into the Scandinavian sea, during the early period of the twentieth century. After all, Burly Men at Sea is a game about travelling and adventure. ![]() That to me not only represents the passion that was put into this game, but I’m also sure that these travels served as some sort of inspiration to enrich the creativity of the developers while developing the game. According to their website, they’ve worked on the game while travelling throughout the USA, and funded the development of the game by working part-time for the WWOOF. Gamer's Voice Single Player Award Nominee (SXSW 2016)īurly Men at Sea is the second game from married duo Brain&Brain, developed during their own adventures as nomads and erstwhile farmhands.Burly Men At Sea was made by the independent studio of Brain & Brain, a couple of two inspiring developers. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |